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News
How to survive war and make games in a sustainable way | GSC Game World interview
4+ day, 6+ hour ago (1793+ words) GSC Game World has had a grueling time, developing and shipping S.T.A.L.K.E.R. 2: The Heart of Chornobyl (Stalker 2) while dealing with the war against Russia in its homeland of Ukraine. Stalker 2 debuted in November 2024, with sales above a million in the first…...
Studio Atelico opens iOS closed beta for AI-based creature battler Bobium Brawlers
4+ day, 5+ hour ago (1084+ words) Studio Atelico, the game studio building AI-first games, has launched a closed beta for its debut creature-battler, Bobium Brawlers. Built on Studio Atelico’s proprietary AI engine and powered by models trained on artwork from its in-house art team, Bobium Brawlers…...
Epic Games moves to block Fortnite creator from trademarking ‘Edit Pump Wars’
4+ day, 6+ hour ago (276+ words) Epic Games doesn’t want creators on its platform to use trademarks to assert control over popular game genres — and the company is taking legal action to mark this boundary. “Because the terminology ‘edit pump wars’ is used as or in…...
FreeAnimal launches as a global gaming creative agency built from 7 Keywords agencies | exclusive interview
5+ day, 5+ hour ago (746+ words) FreeAnimal officially launches today as the first global creative agency built for the entire games ecosystem. It’s a combination of seven award-winning game-native agencies owned by external development conglomerate Keywords Studios. FreeAnimal united the expertise of Keywords Studios’ agencies Gnet…...
Twitch's State of Gaming 2026 report shows growing interest in indies, horror games | exclusive
5+ day, 8+ hour ago (237+ words) Twitch is sharing some of the numbers behind gamers’ evolving preferences and behaviors over the past year. Today, Sept. 9, Twitch released its first-ever State of Gaming report, combining metrics and viewership data from the over 8.6 billion hours of gaming content…...
Arkheron makes progress toward early access with every bit of player feedback | Rob Pardo interview
1+ week, 6+ hour ago (1694+ words) Bonfire Studios, the game developer founded by Blizzard veteran Rob Pardo, started 10 years ago. After a couple of years of hiring and prototyping, the company started making Arkheron, a multiplayer fantasy action game that is nearing early access. It’s been…...
How Double Fine is charting its destiny outside of Xbox, starting with a Kickstarter campaign | Tim Schafer interview
1+ week, 4+ day ago (1907+ words) Tim Schafer, CEO of Double Fine Productions, has been busy dealing with a lot of change in the past couple of months, but he has successfully extracted his studio from Microsoft and he is once again running it as an…...
Dragon Snacks Games' Farhaven co-op sandbox RPG lets you build worlds with friends
1+ week, 6+ day ago (364+ words) Dragon Snacks Games, an independent studio founded by gaming veterans, announced Farhaven, a cooperative sandbox RPG built from the ground up to be shared with friends. Coming to PC in Q2 2027, Farhaven gives groups of up to 16 players their own private,…...
How Dream Racers uses Roblox’s Cube AI to generate playable vehicles in real time | exclusive
1+ week, 6+ day ago (186+ words) Roblox is moving to integrate generative AI features directly into the core gameplay loops of experiences on the platform. “We didn’t actually use the Cube AI to develop it; the whole approach to this was figuring out how we could…...
Nimble Fox launches AI tool for building Unity games worldwide
1+ week, 6+ day ago (383+ words) A Helsinki-based startup just built an AI copilot that lets Unity developers build games by simply describing what they want. Nimble Fox is releasing its AI-powered Unity development tool to the public on Sept. 7, letting developers build and modify games…...