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News

SSBCrack News
news.ssbcrack.com > level-5-ceo-apologizes-for-overuse-of-generative-ai-in-recent-game-reveals

Level-5 CEO Apologizes for Overuse of Generative AI in Recent Game Reveals

22+ hour, 29+ min ago   (260+ words) Home » Technology » Level-5 CEO Apologizes for Overuse of Generative AI in Recent Game Reveals In a recent digital showcase, renowned Japanese studio Level-5 unveiled new titles from beloved series such as Yo-Kai Watch and Professor Layton. However, the presentation was…...

Google News
me.ign.com > en > decapolice > 248011 > level-5-boss-addresses-ai-backlash-after-fans-hit-out-at-game-reveal-showcase

Level-5 Apologizes for Generative AI in Game Reveals

1+ day, 19+ hour ago   (456+ words) Developer Level-5 has apologized for and explained its use of generative AI after fans spotted "AI slop" in footage of games like Professor Layton and the Curious Village, DecaPolice, and more. Concerns emerged following the studio's Nintendo Direct-style presentation earlier…...

Shacknews
shacknews.com > article > 150694 > ea-sports-nhl-27-gen-ai-voice-technology

EA Sports confirms it used generative AI voice tech for commentary in NHL 27

3+ day, 15+ hour ago   (275+ words) EA says it used AI voice technology to 'expand' recordings from commentators John Buccigross and Darren Pang 'with their full consent and active collaboration.' EA Sports has admitted to using AI voice technology to expand its library of voice lines…...

PC Gamer
pcgamer.com > software > ai > electronic-arts-admits-to-using-ai-voices-in-nhl-27-this-process-allows-us-to-bring-more-variety-to-the-game

Electronic Arts admits to using AI voices in NHL 27: 'This process allows us to bring more variety to the game"

3+ day, 20+ hour ago   (515+ words) Earn badges by reading articles, leaving comments, and taking quizzes. Show off your website-using chops! Save on your next hardware purchase Finding the best discounts on PC gaming hardware has never been more important. Check out our handpicked hardware deals....

@storyboard18
storyboard18.com > amp > how-it-works > emomee-says-ai-has-cut-parts-of-production-pipeline-from-three-months-to-three-hours-eyes-global-expansion-ws-o-110349.htm

‘Screen, Stage, and Shop’: Indian Kids’ IP EMoMee outlines global expansion strategy

4+ day, 6+ hour ago   (1224+ words) Artificial intelligence is beginning to materially alter the economics of animation production, with Indian children’s IP company EMoMee claiming that parts of its production process that previously took months can now be completed within hours. “What would take us three…...

GamesBeat
gamesbeat.com > why-the-game-industry-is-moving-past-the-ai-or-no-ai-debate

Why the game industry is moving past the 'AI or no AI' debate

5+ day, 1+ hour ago   (179+ words) Alexander Lee is GamesBeat's lead news writer. Before joining GamesBeat, he spent four years as a senior reporter at Digiday, where his coverage of gaming, esports and the world of content creators resulted in a nomination for Journalist of the…...

Comic Book Resources
cbr.com > studio-ghibli-hayao-miyazak-ai-doesnt-know

Studio Ghibli Reveals Hayao Miyazaki Doesn't Even Know What Generative AI Is

6+ day, 13+ hour ago   (15+ words) Comic Book Resources...

TechEBlog
techeblog.com > gpt-6-astra-beats-portal-tokens-game

Frozen Portals and a $571 Tab, GPT-6 Astra Clears Valve’s Puzzle Game

6+ day, 22+ hour ago   (148+ words) OpenAI shipped GPT-6 Astra in early September as a model meant for long computer work, and within days an independent experimenter named cozyblaze wired it to Valve’s 2007 first-person puzzle game Portal. By the evening of September 5 in San Francisco, the…...

Google News
pushsquare.com > news > 2026 > 09 > space-marine-3-dev-tries-to-put-generative-ai-fears-to-rest-after-public-outcry

Space Marine 3 Dev Tries to Put Generative AI Fears to Rest After Public Outcry

1+ week, 2+ hour ago   (630+ words) Last month, Rideshare developer Saber Interactive came under some serious heat after an ex employee outed the game's use of generative AI. The whole thing devolved into a crazy public spat, in which Saber's CEO went overboard in the defence…...

GamingBolt
gamingbolt.com > saber-interactive-is-not-using-generative-ai-for-licensed-games-says-cco

Saber Interactive is Not Using Generative AI for Licensed Games, Says CCO

1+ week, 2+ hour ago   (353+ words) Posted By Joelle Daniels | On 07th, Sep. 2026 While Saber Interactive has found itself in the midst of quite a bit of controversy regarding the use of generative AI for its upcoming title – Rideshare “Stimulator” – the company’s chief creative officer, Tim Willits,…...