News
Clash of Clans brings interactive live experience to San Diego
6+ hour, 41+ min ago (254+ words) Supercell is bringing Clash of Clans into the real world with a new interactive fan experience." Called Clash for the Stache, the attraction will launch in San Diego and is expected to run from July 15th through September 7th at Seaport Headquarters....
Pok'mon Champions makes $3. 5m in first week on mobile
23+ hour, 7+ min ago (666+ words) Pok'mon Champions has earned approximately $3. 5 million in gross mobile player spending during its first week on the platform. After launching on Nintendo Switch on April 8th, The Pok'mon Company's new dedicated battling hub expanded onto i OS and Android on June…...
Xsolla data reveals direct-to-consumer PC game transactions surpassed $1 billion in 2025
3+ day, 7+ hour ago (359+ words) Global video game commerce company Xsolla has shared data from its publisher network revealing that direct-to-consumer (D2 C) transactions on PC surpassed $1 billion in 2025. The figures indicate that D2 C web shops and independent distribution models are operating at a significant scale across…...
The D2 C window is open. Here's how mobile studios can walk through it
1+ week, 41+ min ago (364+ words) Berkley Egenes, the Chief Marketing & Growth Officer at Xsolla, outlines the rapidly evolving opportunities for European developers and why the company is taking PGC Barcelona seriously. The rules of mobile game monetisation are changing, and for studios paying attention, the…...
Global Games revenue surpasses $200bn for the first time, mobile generates $113bn
1+ week, 4+ hour ago (415+ words) Global games revenue reached $201. 6 billion in 2025, marking the first time the industry has passed the $200bn threshold, according to figures from Newzoo." The market grew 9. 1 year-on-year, with mobile remaining the industry's largest sector. Mobile revenue reached $113. 3bn in 2025, which is up 10. 7% compared…...
4 key takeaways from PGC Barcelona: D2 C's reality, star names flock to Spain, and going AI-first
1+ week, 1+ hour ago (1228+ words) This week we hosted Pocket Gamer Connects Barcelona for the second year running - and it was another big success. The event had more than 1, 100 registrations across all activities, while over 1, 600 meetings were arranged through our online networking platform. We had…...
The European Commission responds to Stop Destroying Videogames campaign
1+ week, 3+ hour ago (248+ words) The European Commission has announced plans to engage with consumers and game publishers by the end of the year to explore new industry standards around video game preservation." This comes in response to the Stop Destroying Videogames European Citizens" Initiative,…...
New release roundup: Pok'mon Champions, and Roger, Barbie Horse Ride and Rescue, and more
1+ week, 4+ hour ago (482+ words) While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, of course, development that goes into making a great game. So here's a collection of the most exciting new mobile…...
Direct-to-consumer in games: Promise versus reality
1+ week, 4+ hour ago (716+ words) Epic Games' long legal war with Apple and Google was meant to break open the app stores. Years on, the industry is still asking how much really shifted. On the Xsolla-sponsored "Beyond the Storefront" panel on day two of Pocket…...
Pok'mon Champions tops i Phone App Store installs in 13 countries on launch day
1+ week, 20+ hour ago (365+ words) The Pok'mon Company's new dedicated Pv P battling hub Pok'mon Champions topped the i Phone App Store download charts in 13 countries when it launched on mobile on June 17th, according to data from market intelligence firm Sensor Tower. Across Asia, Pok'mon…...