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News
GAMING: A business case for a 'butt slider' in Final Fantasy XIV
1+ hour, 28+ min ago (777+ words) For years, and despite player requests, Final Fantasy XIV forced players who chose the popular cat-people race, the Miqo’te, to wear tribal tattoos on their face as a matter of lore. In the coming expansion, Evercold, and its patches to…...
GAMES REVIEW: Everyone's right - Mina the Hollower is outstanding
1+ week, 4+ hour ago (802+ words) This is not to say that professional videogame reviewers aren’t good at their jobs. In fact, quite the opposite, I often get a bit of writer’s envy perusing their work and wordplays. But it almost feels like there’s an element…...
GAMING: From game owner to indefinite renter: your rights as Sony eyes a disc-less future
3+ week, 3+ hour ago (959+ words) Later this month, an updated version of the classic game Final Fantasy X is being released on Switch 2. It’s an update, of an update, of an update. Beyond the HD remaster of the game released in 2013, other changes to the…...
GAMING: This grassroots games festival puts Queensland on the global stage
3+ week, 6+ day ago (554+ words) Once a year, that spirit manifests in the form of the Queensland Games Festival (QGF). “It is one of the few venues that consolidates Queensland video games in one place and lets the world know about it,” Blake Kammermann, co-organiser…...
GAMING: If gamers weren’t already angry at AI, Steam Machine’s $1609 price tag sealed the deal
1+ mon, 4+ day ago (1121+ words) It would also be a conduit for introducing some of Australia’s best PC native indie games to a living room audience. Now, with the device’s details revealed, the Steam Machine isn’t closing any gaps. In fact, it’s poised to widen…...
GAMING: Release dates make a return, as GTA 6’s November debut haunts the industry
1+ mon, 2+ week ago (636+ words) But there were a few differences this time around that perhaps only the keenest of observers may have noticed. For instance: did you pick that more games had a release date this time than at the previous Summer Game Fest…...
GAMING: How Australia decides its Game of The Year
2+ mon, 1+ day ago (1288+ words) It was the last thing the industry veteran and co-founder of Sydney’s Hojo Studios expected to be doing as a first-time judge for the Australian Game Developer Awards (AGDAs). With no game in the running in 2025, Salter decided he would…...
How Australian devs are rethinking game marketing
2+ mon, 2+ week ago (1174+ words) When it comes to creating a game, you might think the biggest pain point is the idea, or the design. Finding funding to get it off the ground? Finding the right people to build it? Or ensuring that it’s actually…...
GAMING: Decoding the gaming industry’s pricing experiments
2+ mon, 3+ week ago (768+ words) We’re entering a weird new world when it comes to how you pay for video games. Consider the past month. We’ve seen price rises (mainly for consoles), price drops (Xbox Game Pass) and now, in hushed whispers across the gaming…...
GAMING: The games that got away - Dispatch, Hell is Us, Arc Raiders
2+ mon, 4+ week ago (937+ words) That’s the challenge. And as I’m in transit this week: here’s the solution. Micro-reviews that cover a breadth of games that allow me to give a verdict and say something interesting about them but not go into too much detail....