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Gamereactor UK
gamereactor. eu > watch-the-first-13-minutes-of-007-first-light-1723053

Watch the first 13 minutes of 007 First Light

1+ day, 6+ hour ago  (242+ words) We're still a few days away from the official launch of 007 First Light, but it's fairly common that games leak early because of physical editions and make their way to the public faster than planned. IO Interactive's upcoming game is…...

Gamereactor
gamereactor. eu > video > 809593 > Rocket+League+-+Unreal+Engine+6+Reveal

Rocket League - Unreal Engine 6 Reveal

1+ day, 9+ hour ago  (238+ words) Gamereactor UK Rocket League - Unreal Engine 6 Reveal Rocket League - Unreal Engine 6 Reveal video Rocket League- Trailer Check out this new trailer for Rocket League, which shows us 79 from the upcoming fighting/racing/sports 007 First Light - Launch Trailer Fable - Developer Direct…...

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Gamereactor UK
gamereactor. eu > unreal-engine-6-officially-revealed-with-rocket-league-showcase-1722993

Unreal Engine 6 officially revealed with Rocket League showcase

1+ day, 9+ hour ago  (303+ words) Epic and Psyonix have now officially unveiled Unreal Engine 6 with great fanfare, marking the next major step for Rocket League and a significant upgrade. The announcement was made during the RLCS 2026: Paris Major and described as "a new era." No…...

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Gamereactor UK
gamereactor. eu > esoteric-ebbs-creator-reveals-which-parts-of-the-game-were-the-hardest-to-make-1721293

Esoteric Ebb's creator reveals which parts of the game were the hardest to make

1+ day, 14+ hour ago  (216+ words) Speaking with us in a recent interview following the game's launch and success, Bodeg'rd explained the parts of Esoteric Ebb that challenged him technically and emotionally. Regarding the latter, the internal politics proved particularly difficult to wrap up. The process…...

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Gamereactor UK
gamereactor. eu > trading-rock-and-stone-for-rogue-and-like-deep-rock-galactic-rogue-core-interview-with-ghost-ship-games-1721543

Trading Rock and Stone for Rogue and Like: Deep Rock Galactic: Rogue Core Interview with Ghost Ship Games

1+ day, 16+ hour ago  (967+ words) Q: Was the Deep Dive game mode from Deep Rock Galactic a key inspiration behind Rogue Core, and how did you evolve the experience from the base game? We've had a lot of fun with the freedom to build stuff like…...

Gamereactor UK
gamereactor. eu > pokemon-go-remains-popular-but-a-sequel-is-apparently-out-of-the-question-1722953

Pok'mon Go remains popular, but a sequel is apparently out of the question

1+ day, 22+ hour ago  (329+ words) Do you remember exactly ten years ago when, all of a sudden, crowds of young people gathered in front of statues, murals, and other prominent landmarks around town, collectively swiping their smartphone screens with great fervor? The reason, of course,…...

Gamereactor UK
gamereactor. eu > subnautica-2-developers-respond-to-complaints-about-invincible-fish-1722963

Subnautica 2 developers respond to complaints about invincible fish

2+ day, 6+ hour ago  (331+ words) Unknown Worlds has now addressed the recent criticism of Subnautica 2 in an open letter to players. As we previously reported, several players have taken issue with the game's invincible fish and how underwater creatures behave in the Early Access version,…...

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Google News
gamereactor. eu > denshattack-interview-talking-trainspirations-length-ai-and-additional-settings-with-undercoders-1720953

Denshattack! Interview: Talking 'trainspirations', length, AI, and additional settings with Undercoders

2+ day, 19+ hour ago  (441+ words) "From there, we started imagining how that idea could work as a video game: how the controls would feel, what kind of challenges there could be and how movement would work. At first, the team thought the concept was maybe…...

Gamereactor
gamereactor. eu > video > 807993 > The+governance+and+strategy+is+missing+when+it+comes+to+AIs+use+in+video+games

The "governance and strategy is missing" when it comes to AI"s use in video games

2+ day, 20+ hour ago  (291+ words) Gamereactor UK The "governance and strategy is missing" when it comes to AI"s use in video games We spoke to an ex-Ubisoft and EA executive about the technology. Warhammer Skulls 10th Anniversary Press Kit Unboxing Ereban: Shadow Legacy - Press Kit…...

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Google News
gamereactor. eu > yacht-club-got-caught-up-in-ai-fever-but-didnt-find-it-was-very-effective-for-mina-the-hollower-1720083

Yacht Club "got caught up in AI fever" but "didn't find it was very effective" for Mina the Hollower

2+ day, 21+ hour ago  (187+ words) To this end, in the full interview you can see here, we asked whether AI was used in Mina the Hollower at all, to which Yacht Club explained it "got caught up in AI fever" but ultimately decided it wasn't…...

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